Loading src/ofApp.cpp +7 −9 Original line number Diff line number Diff line Loading @@ -561,9 +561,9 @@ void ofApp::draw(){ //ofLogNotice() << "draw next frame"; if(bShowVisuals){ //Draw viewport previews // TODO: basic rgb & depth streams pointCloudManager.drawRGB(viewGrid[0]); pointCloudManager.drawDepth(viewGrid[1]); // TODO: These might all be useless //skeletonFinder.grayImage.draw(viewGrid[2]); //skeletonFinder.contourFinder.draw(viewGrid[3]); //skeletonFinder.maskFbo.draw(viewGrid[4]); Loading @@ -571,13 +571,11 @@ void ofApp::draw(){ switch (iMainCamera) { case 0: // TODO //realSense->drawDepthStream(viewMain); pointCloudManager.drawRGB(viewMain); drawCalibrationPoints(); break; case 1: // TODO //realSense->drawInfraLeftStream(viewMain); pointCloudManager.drawDepth(viewMain); drawCalibrationPoints(); break; case 2: Loading Loading @@ -668,7 +666,7 @@ void ofApp::drawPreview() { ofMultMatrix(deviceTransform); if (bPreviewPointCloud) { // TODO: what does this do pointCloudManager.draw(); pointCloudManager.drawPointCloud(); } ofFill(); ofSetColor(255, 0, 0); Loading Loading @@ -732,7 +730,7 @@ void ofApp::drawCapturePointCloud(bool _mask) { ofPushMatrix(); ofMultMatrix(deviceTransform); //realSense->draw(); pointCloudManager.draw(); pointCloudManager.drawPointCloud(); ofPopMatrix(); shader.end(); Loading Loading
src/ofApp.cpp +7 −9 Original line number Diff line number Diff line Loading @@ -561,9 +561,9 @@ void ofApp::draw(){ //ofLogNotice() << "draw next frame"; if(bShowVisuals){ //Draw viewport previews // TODO: basic rgb & depth streams pointCloudManager.drawRGB(viewGrid[0]); pointCloudManager.drawDepth(viewGrid[1]); // TODO: These might all be useless //skeletonFinder.grayImage.draw(viewGrid[2]); //skeletonFinder.contourFinder.draw(viewGrid[3]); //skeletonFinder.maskFbo.draw(viewGrid[4]); Loading @@ -571,13 +571,11 @@ void ofApp::draw(){ switch (iMainCamera) { case 0: // TODO //realSense->drawDepthStream(viewMain); pointCloudManager.drawRGB(viewMain); drawCalibrationPoints(); break; case 1: // TODO //realSense->drawInfraLeftStream(viewMain); pointCloudManager.drawDepth(viewMain); drawCalibrationPoints(); break; case 2: Loading Loading @@ -668,7 +666,7 @@ void ofApp::drawPreview() { ofMultMatrix(deviceTransform); if (bPreviewPointCloud) { // TODO: what does this do pointCloudManager.draw(); pointCloudManager.drawPointCloud(); } ofFill(); ofSetColor(255, 0, 0); Loading Loading @@ -732,7 +730,7 @@ void ofApp::drawCapturePointCloud(bool _mask) { ofPushMatrix(); ofMultMatrix(deviceTransform); //realSense->draw(); pointCloudManager.draw(); pointCloudManager.drawPointCloud(); ofPopMatrix(); shader.end(); Loading