Loading src/ofApp.cpp +5 −9 Original line number Diff line number Diff line Loading @@ -495,23 +495,19 @@ void ofApp::updateMatrix(){ } //-------------------------------------------------------------- glm::vec3 ofApp::calcPlanePoint(ofParameter<ofVec2f> & cpoint, int _size, int _step){ //ofLog(OF_LOG_NOTICE) << "Entered calcPlanePoint"; glm::vec3 ofApp::calcPlanePoint(ofParameter<ofVec2f> & cpoint, int size, int step){ glm::vec3 ppoint; // TODO: these values are in nuitrack.config int width = 640;// realSense->getDepthWidth(); int height = 480;// realSense->getDepthHeight(); int size = _size; int step = _step; float factor; int counter = 0; int minX = ((cpoint.get().x - size) >= 0)?(cpoint.get().x - 1): 0; int minY = ((cpoint.get().y - size) >= 0)?(cpoint.get().y - 1): 0; int maxY = ((cpoint.get().y + size) < cpoint.getMax().y)?(cpoint.get().y + size): cpoint.getMax().y - 1; int maxX = ((cpoint.get().x + size) < cpoint.getMax().x)?(cpoint.get().x + size): cpoint.getMax().x - 1; int minX = ((cpoint.get().x - size) > 0)?(cpoint.get().x - size): 0; int minY = ((cpoint.get().y - size) > 0)?(cpoint.get().y - size): 0; int maxY = ((cpoint.get().y + size) < height)?(cpoint.get().y + size): height - 1; int maxX = ((cpoint.get().x + size) < width)?(cpoint.get().x + size): width - 1; float corrDistance; Loading Loading
src/ofApp.cpp +5 −9 Original line number Diff line number Diff line Loading @@ -495,23 +495,19 @@ void ofApp::updateMatrix(){ } //-------------------------------------------------------------- glm::vec3 ofApp::calcPlanePoint(ofParameter<ofVec2f> & cpoint, int _size, int _step){ //ofLog(OF_LOG_NOTICE) << "Entered calcPlanePoint"; glm::vec3 ofApp::calcPlanePoint(ofParameter<ofVec2f> & cpoint, int size, int step){ glm::vec3 ppoint; // TODO: these values are in nuitrack.config int width = 640;// realSense->getDepthWidth(); int height = 480;// realSense->getDepthHeight(); int size = _size; int step = _step; float factor; int counter = 0; int minX = ((cpoint.get().x - size) >= 0)?(cpoint.get().x - 1): 0; int minY = ((cpoint.get().y - size) >= 0)?(cpoint.get().y - 1): 0; int maxY = ((cpoint.get().y + size) < cpoint.getMax().y)?(cpoint.get().y + size): cpoint.getMax().y - 1; int maxX = ((cpoint.get().x + size) < cpoint.getMax().x)?(cpoint.get().x + size): cpoint.getMax().x - 1; int minX = ((cpoint.get().x - size) > 0)?(cpoint.get().x - size): 0; int minY = ((cpoint.get().y - size) > 0)?(cpoint.get().y - size): 0; int maxY = ((cpoint.get().y + size) < height)?(cpoint.get().y + size): height - 1; int maxX = ((cpoint.get().x + size) < width)?(cpoint.get().x + size): width - 1; float corrDistance; Loading